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Big Fish Games releases My Tribe on Facebook

12th of March 2010

Big Fish Games has just announced the launch of a Facebook version of My Tribe, which marks the company's second social game initiative of 2010. My Tribe is a tropical island-themed sim game that was originally conceived as a download game for PC and Mac and developed by Grubby Games, a Vancouver-based casual games studio that was acquired by Big Fish Games last year.

Valthirian Arc

12th of March 2010
You are the leader of a wizard school. Improve your party and earn reputation for the academy.

Mickey and Friends Find the Alphabets

12th of March 2010
Analyze your power of observation by finding out the alphabets which is on the image.

Empire Builder

12th of March 2010
Build Ancient Egypt

Delaware St. John: The Seacliff Tragedy Walkthrough

11th of March 2010

Welcome to the Delaware St. John: The Seacliff Tragedy walkthrough on Gamezebo. Delaware St. John: The Seacliff Tragedy is a simulation game created by Big Time Games for PC. This walkthrough includes tips and tricks, helpful hints, and a strategy guide to how to complete Delaware St. John: The Seacliff Tragedy.

Dragon Age: Origins Patch v1.3 (source: About)

11th of March 2010
The Dragon Age: Origins v1.3 patch doesn't have a lot of changes in terms of game play and bug fixes. It does however sound like it's more for compatibility with the upcoming release of the expansion pack, Dragon Age: Origins - Awakenings. The patch notes ... (source: About) - News widgets and RSS feeds on Feedzilla.com

Time Riddles: The Mansion Review

11th of March 2010

I have to admit I was intrigued by the title Time Riddles: The Mansion and I was eager to explore an old mansion and decipher challenging riddles (as the title implies). However, I was disappointed to find that the only riddle I had to solve was why I was continuing to play a game so poorly executed that it was a chore (rather than a joy) to play.

Digital distribution, social networks and free-to-play model fuel PC game growth in 2009

11th of March 2010

In spite of a worldwide recession the PC gaming industry grew 3% in 2009 thanks in large part to the growing popularity of digital distribution and the new monetization opportunities offered by social network sites and free-to-play games, according to the PC gaming Alliance (PCGA)'s 2009 Horizons Report.

Cross-platform gaming becomes a reality with Namco's UniteSDK

11th of March 2010

Earlier this week Namco Networks unveiled UniteSDK, a new game engine that will allow games to interact with each other across multiple platforms. Not only will this allow Namco to develop their own social gaming community, but it will allow cross-platform multiplayer – a first for the house of Pac-Man.

Contest: Post your Dark Parables User Tips and Win a Game!

11th of March 2010

Dark Parables: Curse of the Briar Rose (Collector’s Edition) by Blue Tea Games is out now on Big Fish Games. You can download the game here and our review and walkthrough shall come soon.

To celebrate, we are running a User Tips contest! Post your best User Tips for Dark Parables here between now and Monday March 15. We’ll pick the top 3 and give the winners a free Big Fish Game credit (need to be a BFG member to use). Good luck!

Green Fingers Review

11th of March 2010

I’m no green thumb. In fact, I’ve been accused of killing many a plant in my day. Sometimes I don’t water enough, sometimes I overwater. I don’t do it on purpose, but somehow it just seems to be one of those things I haven’t figured out yet. So, you can imagine my interest in the digital gardening game Green Fingers by No Monkeys. No danger of killing any of these flowers – they’re just animations!

KarmaStar Review

11th of March 2010

Karma is a complicated religious concept that's hard to summarize, but it essentially boils down to this: Do good things and good things will happen to you; Do bad things and bad things will happen to you. This seems like an great basis for an iPhone game, where the player could control their fate by performing either good or bad deeds and accepting the results. Instead, in KarmaStar, your fate is primarily and frustratingly controlled by luck.



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